# Photoshop Version: Adobe Photoshop 24.1.0 20221206.r.166 be4691b 圆4Ĭ:\Program Files\Adobe\Adobe Photoshop 2023\sniffer.exe -baseTimeMS=30669105 -comment=Photoshop Version: Adobe Photoshop 24.1.0 20221206.r.166 be4691b 圆4Īttached Device: (DeviceID name=Microsoft Basic Render Driver index=0) Core Sync Status: Reachable and compatibleĬontent Credential Helper Version: 0.4.12ĭisplay Bounds: top=0, left=0, bottom=673, right=1366 System architecture: AMD CPU Family:15, Model:1, Stepping:0 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 The Windows 10 is virtualized using VirtualBox, since my main OS is linux:Īdobe Photoshop Version: 24.1.0 20221206.r.166 be4691b 圆4 If I use the opacity then the colors don't seem to change. When the "vivid light" blend mode is used with 100% fill/opacity (depending on wheter the source is a layer or a layer effect), the result should look similar to when the fill/opacity is 99%, with no such a drastic change.įor the "layer 1" case keep in mind that I have to change the fill opacity to see the issue. Change the fill opacity of "layer 1" or the opacity of the "outer glow" effect in "layer 2" between 100% and 99%. System: Windows 10 virtualized with VirtualBox Versión 7.0.4 r154605Ģ. At least when I change the opacity to 99% it seems that those areas look more like if the "color dodge" blend mode were applied.Īlso if one changes to "hard mix" which is like an extreme version of "vivid light" it can be seen that those regions are rendered the same at 99% and 100% fill/opacity, and look similar to an extreme version of the 99% fill/opacity "vivid light". So it seems as if the bad colors happen where the "color dodge" should be applied. ![]() If I'm not mistaken, the "vivid light" blend mode should use "color burn" to blend the color components if the source value is less than 1/2, or "color dodge" otherwise. If I change that value to 99% or less, then the blend mode seems to work as expected. ![]() I think it is a bug because this only happens when the fill opacity (for normal layers), or opacity (for layer effects) is set to 100%. The specific range depends on the colors of both the source layer and the layer below. I was playing with some gradient outer glow and noticed that the "vivid light" seems to misbehave for some range of colors.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |